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[Rivet] Question about WFinderAndy Buckley andy.buckley at ed.ac.ukThu Feb 25 18:30:00 GMT 2010
Hi Giulio, This is a good idea. I'm putting together something similar to this, and will add the multiple eta ranges to the identified and charged final state projections. Just to check, I think it makes sense to have no eta cuts on the neutrino either: right? Andy On 25/02/10 17:15, Piergiulio Lenzi wrote: > Hi Andy, > thanks for your answer, > I actually found a trick to do the job (well something still has to be > refined). > The idea is to run the InvMassFinalState on a MergedFinalState produced > out of two IdentifiedFinalState's, one with all the charged leptons, > with pt and eta cuts, and one with all the neutrinos. > The only problem is that IdentifiedFinalState doesn't take a vector of > eta ranges, but I think this is easily fixable. > I'm attaching a patch file that I produced on top of 1.2.0b. I hope this > is a good starting point . > Thanks! > Giulio > > > > Andy Buckley wrote: >> On 24/02/10 17:37, Piergiulio Lenzi wrote: >> >>> Dear Rivet developers, >>> I'm trying to use the WFinder projection, and I noticed that the >>> pt cut and eta range are actually applied both to the charged lepton >>> and the neutrino. Can you confirm this? >>> I'm not sure whether this is the expected behavior or not, especially >>> the eta cut on the neutrino is not something that one can apply in an >>> experiment. If I had to choose, I would prefer not to check the >>> neutrino eta and pt at all when building the W candidate, and then >>> reproduce the experiment MET cut with a cut on TotalVisibleMomentum. >>> What do you think about that? >>> >> >> Hi Giulio, >> >> I completely agree. I wrote the WFinder as a partial clone of the >> ZFinder, really only modified to make sure that photons aren't clustered >> in a cone around the neutrino. It would make sense to also take this >> more realistic approach to MET and lepton pT cuts for W reconstruction. >> >> I was hoping that I could make this fix quickly, but the >> InvMassFinalState projection takes a single FinalState projection as a >> constructor argument so it's not immediately easy to make the change. >> I'll see if I can neatly enhance the InvMassFinalState to be able to be >> directly supplied with particles, which seems the easiest approach: I'm >> not immediately sure if this will screw up the caching system. Any other >> ideas, e.g. from Frank? >> >> Andy >> >> -- Dr Andy Buckley SUPA Advanced Research Fellow Particle Physics Experiment Group, University of Edinburgh
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